![]() All their opponents cards are collected, given to the winner, and points are tallied. When the game ends the winner receives points. It is strategic to keep this in hand as long as possible so that it is your uno card and can be played no matter what. This card can only be played when no other card in hand matches. Wild Draw Four: Acts just like a wild card but the next player must draw four cards AND lose their turn. The player who plays it must declare which color it represents for the next player’s turn. Wild: This card can be used to represent any color card. If the play was moving left, it moves right.ĭraw Two: The next player must draw 2 cards AND loses their turn. Reverse: Switches the directions of turns. Typically, players will play until someone reaches 500+ points. After one player no longer has any cards, the game is finished and scores are tallied. Anytime you have a single card left you must call it out. They must declare, “UNO!” If they have an uno and do not declare it before other player’s notice, they must draw two cards. Play continues until a player has a single card. Shuffle the discard thoroughly and it will be the new draw pile, continue playing on the single card from the discard as normal. If the draw pile is ever exhausted, remove the top card from the discard. If this occurs, reshuffle the cards and start again. The only exceptions are if wild cards or wild card draw four is flipped. NOTE: If the first card flipped from the draw to the discard (which initiates the game) is an action card, the action must be done. Some variants require players to draw cards until they can play one, up to 10 cards. Either way, after play moves to the next person. If the card drawn can be played, it is in your best interest to do so. If a player cannot match or does not wish to match they must draw from the draw pile. ![]() Wild cards may be played at any time and the player may choose to change the leading color with it. For example, if the top card of the discard is a blue 5, a player has the option of playing any blue card or any color card with a 5. Cards are matched by color, number, or action. Players examine their card and try to match the top card of the discard. The player to the left of the dealer starts the game and play moves clockwise. Next to draw pile is the discard pile, one a card is placed there the game has begun! THE PLAY Discarding The remaining cards form a draw pile, which is placed in the center, equidistant from each player. Depending on your version of Uno some games come with a blank Wild Card where you can fill in your own rule.OBJECTIVE OF UNO: Play all your cards first.Įach player gets 7 cards, which are dealt one at a time and face-down. The player with most cards at the end of the game = shotguns entire beer.ĩ. Play an Identical Card (same color and action) = everyone drinks 1Ĩ. If you forget to say Uno on last card = take 4 drinksħ. Anytime you do not have a matching card = take 1 drink and pickup till you doĦ. If you lose a turn because of a skip or miss a turn = take 1 drinkĥ. Forget the rules or must ask a question = take 1 drinkĢ. We skip the tallying of the points at the end of the game, let’s face it, your math skills might not be top notch at the end of a game.ġ. Your goal is to beat your opponents into a drunken submission while cheering in excitement. This childhood favorite game will take on a whole new meaning. Now that we have explained all the official Uno Rules, time to show you how to get drunk! – Number cards are counted as that number, i.e. ![]() The cards are tallied up and the winner receives all those points. All the players give their remaining cards to the winning player. Some people use the Uno scoring system for a tournament game. If the player fails to yell Uno, and another player catches you must pickup 2 cards.įirst player to get rid of all their cards wins! When a player is on their last card they must yell UNO. You could end up with a fistful of cards if you are unlucky here. If you have a card (such as a wild card) that you can play you must before picking up. If you DO NOT have card from the table, you must pickup until you can play. Play a +4 action cards (definitions below). Match one of their cards from their deck from the top card that is visible from the deck.
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